Tom Battey is a narrative designer whose work spans prose, interactive fiction and game design. My focus is on creating new ways to tell stories, whether that’s through text, hypertext, or immersive digital worlds. My previous work includes speculative fiction novels, immersive narrative projects both physical and digital, and videogame design.
I am the Game Designer in Residenceat Sheffield Hallam University. My role involves teaching games design at BA and MA level as well as undertaking research and design projects as part of the Games Design faculty.