An experimental virtual pet with a responsive personality.
Catbox is an experimental virtual pet designed as part of my final Masters project at the London College of Communication. The game features Catbox, who is a square cat, and tasks players with taking care of him. Catbox can have a range of complex personalities, and his actions change over time depending on his personality, his mood, and his interactions with the player.
The current build of Catbox is a proof-of-concept prototype, and as such is missing some features and a level of polish that I would like to include in a potential future ‘finished’ version.
In this short interview done at the LCC Postgraduate Show 2016, I discuss some of the philosophy behind the design of Catbox.