Project Description


An experimental virtual pet with a responsive personality.

Catbox is an experimental virtual pet designed as part of my final Masters project at the London College of Communication. The game features Catbox, who is a square cat, and tasks players with taking care of him. Catbox can have a range of complex personalities, and his actions change over time depending on his personality, his mood, and his interactions with the player.

The current build of Catbox is a proof-of-concept prototype, and as such is missing some features and a level of polish that I would like to include in a potential future ‘finished’ version.

Catbox Live!

Catbox came to life at the 2016 London College of Communication School of Media Postgraduate Show. The Catbox installation featured demos of the game running on iPad, installed onto wooden Catbox seats, as well as printed Catbox posters.

In this short interview done at the LCC Postgraduate Show 2016, I discuss some of the philosophy behind the design of Catbox.


Development Diary

Read my development diaries to find out about the development process behind Catbox.

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