In attempting to narrow our focus onto a single target market, I have generated user stories for hypothetical users within each of our targets markets.

Casual & Social Gamers

Hannah
Slide3 Slide4 Slide5 Slide6

Assistive Gaming

User Stories (1) Slide7 Slide8 Slide9Slide10

‘Pro-sumer’ Gamers

Baz Slide12
Slide13Slide14 Slide15

Children Aged 6-12

Archie Slide17 Slide18
Slide19Slide20

 

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